Gunner
Appearances: FF7, FF8, FF12RW, FFX-2, FFTA, FFTA2
Aliases: None
Gunners equip guns (what else?) and do a great job of combining heavy physical attacks with status effects. Like archers, they typically have great accuracy and marksmanship, and offset their weak defense with their distance attacks.
Similar Job Classes: Archer, Engineer (FFT)
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FF7 |
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NAME: Barret Wallace |
OVERVIEW: As opposed to Vincent, many of his attacks affect a wide area of enemies. His high strength offset his accuracy and magic abilities. |
WEAPONS: Gun Arm |
LIMITS:
Big Shot - Fire a massive ball of hot energy at one enemy
Mindblow - Fire a massive ball of hot energy at one enemy to drain MP
Grenade Bomb - Launch a grenade at one enemy
Hammerblow - Knock enemy out of battlefield (ineffective against bosses)
Satellite Beam - Satellite projects a beam of energy on enemy causing damage
Ungarmax - Unleash large amounts of ammo at enemy
Catastrophe - Use gun arm to hover over opponents and blast them
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ATTRIBUTES: High HP, high strength, high physical defense, low MP, low magic, low magic defense, low speed |
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FF7 |
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NAME: Vincent Valentine |
OVERVIEW: As opposed to Barret, Vincent has increased accuracy, much like an Archer. His limits have nothing to do with gunning. |
WEAPONS: Shotgun/Rifle |
LIMITS:
Galian Beast - Transform into a purple beast with high HP and do Berserk Dance or Beast Flare
Death Gigas - Transform into humanoid freak with double HP & defense and do Gigadunk or Livewire
Hellmasker - Transform into a masked chainsaw maniac with high defense and do Splattercombo or Nightmare
Chaos - Transform into a winged demon and do Chaos Sabre or Satan Slam
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ATTRIBUTES: High magic defense, high accuracy, low HP, low physical defense, low speed |
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FF8 |
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NAME: Irvine Kinneas |
OVERVIEW: Only Squall has more accuracy that Irvine. Much like Vincent, he equips a rifle/shotgun, but his limits all involve various types of shots with different recovery speeds. |
WEAPONS: Rifle |
LIMITS:
Shot:
Normal Shot - Normal damage at one enemy
Scattered Shot - Normal damage at all enemies
Dark Shot - Normal damage at one enemy causing Blind
Fire Shot - Normal fire-damage at one enemy
Canister Shot - Heavy damage at one enemy
Quick Shot - Little damage at one enemy with quick recovery time
Armor Shot - Normal damage at one enemy, ignoring any defense
Hyper Shot - Massive damage at one enemy
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ATTRIBUTES: High speed, low magic power, low magic defense |
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FF8 |
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NAME: Laguna Loire |
OVERVIEW: Laguna has the same stats and GFs as the character he is junctioned to. |
WEAPONS: Machine Gun |
LIMITS:
Desperado - Toss a grenade on the field, then swing around the battlefield on a rope, peppering the ground with gun fire
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ATTRIBUTES: Same as junctioned character |
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FF12RW |
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NAME: Balthier |
OVERVIEW: Closer to FFT's Engineer class, Balthier disables enemies and deals damage from a distance. |
WEAPONS: Guns |
ABILITIES/MAGIC:
Tri-Shot (Shoot three times in succession)
Percussive Slug (Knock enemy back)
Sniper Eye (Increase attack range)
Quicksilver (Increase strength)
Hamstring (Immobilize enemy)
Maim (Disable enemy)
Armor-piercing Shot (Deal damage in a straight line)
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FF12RW |
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NAME: Fusilier |
OVERVIEW: Only enemy moogles can be fusiliers |
WEAPONS: N/A |
ABILITIES/MAGIC:
Firaga Shot, Blizzaga Shot, Thundaga Shot, Stonega Shot, Energy Slug
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FFX-2 |
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NAME: Gunner |
OVERVIEW: The Gunner is Yuna's default class. It has a variety of damage-causing abilities. |
WEAPONS: Twin pistols |
ABILITIES/MAGIC:
Trigger Happy - Make multiple low-damage hits on target for a brief time
Gunplay:
Potshot - Damage one enemy
Cheap Shot - Damage one enemy, ignoring defense
Enchanted Ammo - Inflict magic damage on enemy
Target MP - Damage target's MP
Quarter Pounder - Reduce target's MP by 1/4
On The Level - Damage one target according to gunner's EXP level
Burst Shot - Critically damage one enemy
Tableturner - Inflict damage inversely proportional to enemy's defense
Scattershot - Deal damage to all targets
Scatterburst - Deal critical damage to all targets
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SUPPORTED ABILITIES: Darkproof, Sleepproof, Trigger Happy Lv.2 (increase time for Trigger Happy), Trigger Happy Lv.3 (greatly increase time for Trigger Happy) |
ATTRIBUTES: High accuracy, low MP |
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FF: Tactics Advance |
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NAME: Gunner |
OVERVIEW: This Gunner uses shots with status or elemental attributes. |
WEAPONS: Gun |
ABILITIES/MAGIC:
Gunmanship:
Fireshot - Deals fire damage
Boltshot - Deals lightning damage
Iceshot - Deals ice damage
Confushot - Damages and casts Confuse on target
Charmshot - Damages and casts Charm on target
Blindshot - Damages and casts Blind on target
Silenshot - Damages and casts Silence on target
Stopshot - Damages and casts Stop on target
Reaction Abilities: None
Support Abilities: Concentrate - Increase hit rate
Combo: Gun Combo |
ATTRIBUTES: High evasion, low MP, low magic power |
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FF: Tactics A2 |
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NAME: Fusilier |
OVERVIEW: Identical to the FFTA Gunner. |
WEAPONS: Guns |
ABILITIES/MAGIC:
Gunmanship:
Fireshot - Deals fire damage
Boltshot - Deals lightning damage
Iceshot - Deals ice damage
Confushot - Damages and casts Confuse on target
Charmshot - Damages and casts Charm on target
Blindshot - Damages and casts Blind on target
Silenceshot - Damages and casts Silence on target
Stopshot - Damages and casts Stop on target
Reaction Abilities: None
Support Abilities: Concentration - Increase hit rate
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Traits of Gunner in Other Games
FF11: Archer can equip a gun and has marksmanship skills, including the ability to link attributes to shots. |
FF11: Corsair equips a gun and has some marksmanship skills, including the ability to link attributes to shots. |
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