Geomancer
Appearances: FF3, FF5, FF6, FFT, FFTA2
Aliases: None
Geomancers use attack magic primarily, but instead of having a set list of spells, their magic is determined by the setting they are fighting in, and don't use MP. For example, if fighting in a desert or mountains, Geomancers might cast Earth magic. They wear funny little stocking hats that look like they're ready for bed and equip bells.
Similar Job Classes: Dancer
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FF3 |
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NAME: Geomancer |
OVERVIEW: The Backfire spell can fire at any time, regardless of Terrain. |
WEAPONS: Giyaman Bell, Rune Bell |
ABILITIES/SKILLS:
Fight - Attack with equipped weapon
Terrain - Cast Terrain magic (Air Blade (Forest/Dungeon), Backfire, (Random), Earthquake (Plains), Quicksand (Desert), Rapids (River), Sinkhole (Swamp), Tornado (Sky), Waterspout (Sea))
Defend - Increase defense for one turn
Item - Use an item from inventory
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ATTRIBUTES: High agility, high magic |
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FF5 |
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NAME: Geomancer |
OVERVIEW: These Geomancers have additional abilities including Gaia. |
WEAPONS: Knives, Bells |
ABILITIES/MAGIC:
!Gaia - Attack the enemy with a spell based on the battle environment (default)
Pitfalls - Allow party to spot pitfalls and holes
DmgFloor - Allows party to walk across damage-causing floors without receiving damage |
ATTRIBUTES: High magic |
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FF6 |
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NAME: Mog |
OVERVIEW: Official job class is Dancer. For every different type of terrain that Mog fights in, he can learn a dance category. If he selects that category, he will do one of four dances at random, and cannot be controlled again until the end of battle. The Moogle Charm, which can only be worn by Mog, prevents enemy encounters. |
WEAPONS: Spears, Knives |
ABILTIES/MAGIC:
Dance:
Wind Song - Wind Slash, Sun Bath, Plasma, Cockatrice
Forest Suite - Rage, Harvester, Elf Fire, Wombat
Desert Aria - Sand Storm, Wind Slash, Antlion, Kitty
Love Sonata - Elf Fire, Snare, Specter, Tapir
Earth Blues - Land Slide, Sun Bath, Sonic Boom, Whump
Water Rondo - El Nino, Specter, Plasma, Wild Bear
Dusk Requiem - Cave In, Elf Fire, Snare, Poison Frog
Snowman Jazz - Snowball, Snare, Surge, Ice Rabbit
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ATTRIBUTES: High magic, high defense, low strength, low speed |
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FF: Tactics |
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NAME: Geomancer |
OVERVIEW: Geomancer's attacks are based on the terrain of the square they are standing on. |
WEAPONS: Sword, axe |
ABILITIES/MAGIC:
Geomancy/Elemental (PSX):
Sinkhole/Pitfall (PSX) - Warp in space/time damages enemy (natural surface, wasteland, road)
Torrent/Water Ball (PSX) - Water damage (waterway, river, lake, sea, waterfall)
Tanglevine/Hell Ivy (PSX)- Plant causes damage (grassland, thicket, water plant, ivy)
Contortion/Carve Model (PSX) - Earth damage (gravel, stone floor, stone wall, mud wall, tombstone)
Tremor/Local Quake (PSX) - Rocks that cause damage (rocky cliff, lava rocks)
Wind Slash/Kamaitachi (PSX) - Atmospheric damage (book, tree, brick, bridge, furniture, iron plate, moss, coffin)
Will-o'-the-Wisp/Demon Fire (PSX) - Mysterious powers (wooden floor, rug, box, stairs, deck)
Quicksand - Water damage (swamp, marsh, poisoned marsh)
Sand Storm - Dust damage (sand area, stalactite, salt)
Snowstorm/Blizzard (PSX)- Ice damage (snow, ice)
Wind Blast/Gusty Wind (PSX) - Wind damage (roof, sky, chimney)
Magma Surge/Lava Ball (PSX) - Atmospheric damage (lava, machine)
Reaction Ability: Nature's Wrath/Counter Flood (PSX) - Counter with Geomancy
Support Abilities: Attack Boost/Attack Up (PSX)
Move Abilities: Ignore Terrain/Any Ground (PSX) - walk over waterlands; Lavawalking/Move on Lava (PSX)
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ATTRIBUTES: |
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FF: Tactics A2 |
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NAME: Geomancer |
OVERVIEW: This Gria-only class deals elemental damage plus status effects, but only if on the right terrain and/or in the right weather. |
WEAPONS: Poles |
ABILITIES/MAGIC:
Goemancy:
Venom Squall - Water damage + poison, only during rain
Life's Embrance - Damage + immobilize, only on grass
Artifice's Embrace - Damage + slow, only on artificial terrain
Mist Storm - Damage + drain MP, only when Mist is in the air
Earth's Embrace - Damage + disable, only when on barren ground
Avalanche - Ice damage + sleep, only while snowing
Reaction Abilities: Critical:Evasion (raise evasion), Magick Counter
Support Abilities: Avoid Traps, Resistance Up
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Traits of Geomancer in Other Games
FFTA: The Elementalist performs magic spells based on weather and terrain, but are not randomly chosen or based on current conditions of the battlefield. |
FFTA: The Black Mage has a support ability called "Geomancy" that lowers resistance to elemental attacks. |
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